Squidartha - a Burn-Bot for Burning Man 2018

  

  
 

A wood robot sculpture built by Alexander "Wolf" Griffin for Burning Man 2018. It was located at the 2:30 point of the Man Pavilion.

What is Squidartha?

In early June 2018, Burning Man Arts put out a request for proposals (RFP) for Burn-Bots to be displayed in The Man Pavilion. They will subsequently burn with The Man on Saturday 9/1. Though the RFP called for humanoid creatures, I wanted to do something ocean-themed.

Squidartha is as much a serene and introspective project, as it is a silly one. Though I guess only the name is silly. The inspiration comes from my days scuba diving in shallow waters and seeing live squid, and being mesmerized by their intelligence and curiosity. Squidartha will have light strips on the main body that will flash colourful patterns similar to how real live squid do. It is believed to be one of their ways of communicating with each other.

Story...

"Squidartha was built by man after the ‘Age of Insanity’ as a way to communicate and make peace with the ocean sentients, apologise to them for all the damage Mankind had done to the oceans and for previously hunting their kind. Squidartha served this task well and as some robots do, eventually became self-aware. It began exploring beyond its programming, discovering rivers, lands, mountains, deserts. By the time it found its way to the desert it had become quite spiritual, and somehow got the name Squidartha. It now stands vigil with The Man and mechanical brethren, awaiting the fires of consecration...."

Frequently Asked Questions (FAQ)

Whimsy and I (Wolf) played "tour guide" at the Man Pavilion on select nights, usually rather late (2am'ish). Mostly I narrated the story above, and answered questions about the construction. Below are the most common questions I received.

Control panel showing "whale-speak" - Click for details!

Physical Description...

(excerpt from the original proposal to Burning Man Pavilion Arts Committee)

“Squidartha” is an upright squid-shaped robotic sculpture standing approx. 6’6” tall, with two segmented tentacles (arms) and four support legs. These appendages will be arranged in a Lotus posture (or at least as best a squid can do). Tentacles will have robotic pincer claws at terminus.

The body will consist of bent wood planks over a circular bulkhead framework. Three or four lateral bands with rivets will stretch across the planks, giving Squidartha a somewhat robot steam-punky aesthetic. Program sequenced LED lights will be installed laterally on plank edges, and will gracefully display rippling patterns across its body, as real squids do as their way of communication.

Materials: Primarily solid wood (maple, pine, cedar) – no plywood will be used! Hardware limited to screws, washers, and 3/16” steel rod for animatronic axles and leg stiffeners. Many parts will be laser cut for precision. We will use blue & brown milk paint to give an aged appearance. Some metallic paint may be used to accentuate parts. Wiring will be minimal, only enough for lighting and motors. We will source LED components that use only minimal plastics.

Comments on Building Techniques...

Challenges...

  1. Very tight timeframe. Between proposal acceptance and DP-day (departure from Portland day) is only 44 days.
  2. Relatively small budget. Although material expenses should not exceed grant amount, a lot of travel expenses will be out-of-pocket.
  3. No plywood can/will be used. As this piece involves curved wood, thin plywood would have been a natural choice. Instead, a thin solid wood (probably cedar) will be used with kerfing, steam bending or some other standard woodworking technique.
  4. Electronics design constraints. Must use minimal amount of plastic. Also route wires to avoid any visitor exposure to high AC voltages. Possibly put power supply(ies) in the plinth under the sculpture.
  5. Moving (animatronic) parts. Must be designed to operate in harsh desert conditions for one full week, 24 hours a day. Note that animatronic movements are momentary, not continuous.
  6. Transportation 500+ miles PDX->BRC.

About the Artist...

"Wolf" is an artist originally from the D.C. area who moved to Portland, OR in early 2017. He's been to Burning Man every year since 2009. Skills include electronics design, LED animation sequence programming, woodworking, metal fabrication, laser cutter art. He has an Electrical Engineering degree from Virginia Tech. His previous Burning Man Arts honorariums are: In addition to Burning Man, Wolf's art pieces have appeared at Playa del Fuego (DE), Freeform Arts Festival (PA), PEX Summer Festival (MD), The Hermitage Museum (VA), SOAK regional burn (OR) and SHIFT Festival (OR).

More about Alexander "Wolf" Griffin (click here)

Progress...

Final Notes


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